Foam Simulation and Rendering
Flooding of a city. Foam particles are simulated and rendered.
N. Akinci, A. Dippel, G. Akinci, M. Teschner, “Screen Space Foam Rendering”, Journal of WSCG, Vol.21, No.03, pp.173-182
M. Ihmsen, N. Akinci, G. Akinci, M. Teschner, “Unified Spray, Foam and Bubbles for Particle-based Fluids”, The Visual Computer (Proc. CGI 2012), Volume 28, Issue 6-8, pp 669-677, 2012, doi: 10.1007/s00371-012-0697-9
- Date: April 2013